![]() Manhattan is such an integral part of Marvel’s universe, yet here it feels badly served. And while the city certainly feels cold and lifeless, it has absolutely nothing to do with the ice slowly encrusting Stark Tower.įinishing the campaign took me somewhere between four and five hours, yet it felt much longer – not in a good way. The plot centres on Loki invading Manhattan, unleashing an army of Frost Giants hellbent on bringing about a new ice age. On the bright side, the one advantage of having a single set is it allows co-operative play without the need to buy any additional toys. Marvel’s Universe is unquestionably rich enough to compensate, yet The Avengers set disappoints – it’s small, bland, and repetitive. Infinity 1.0 bundled Pirates of the Caribbean, Monsters University, and The Incredibles all into the starter pack, so 2.0’s starting point is noticeably less than expected. But when I stopped playing with them and went to play with their in-game counterparts,I quickly missed the variety of having three distinct worlds, each with their own mechanics, to explore. The toys look great – Infinity’s style continues to do a brilliant job of unifying all of its characters. ![]() The starter pack contains a single play set (a self-contained, structured adventure) based on The Avengers, and physical toys of Iron Man, Thor, and Black Widow. Nowhere is this felt more keenly than in the story mode.
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